©2015 designend by Jan Ried - 3D Artist

JAN RIED 3D ART ONLINE PORTFOLIO

First of all it was only a funny idea but after thinking a little bit longer I thought: “...hey why not, this could be nice...” and so I realized my next project, the “Mechanic Legs”. Those legs are made for maybe hard industrial work or in this case to support soldiers in the fight. On the side, the lag has an adaptive system for e.g. a jackhammer or in my case a little Mini gun.   Keyfacts: Lowpoly model (56k Polygons), physically based textures (2048²), rendering Unity 5 and inside 3DS Max with Mental ray (wireframe model) Used programs: 3DS Max 2015, Photoshop, Quixel Suite (NDo, DDo) and Unity 5